Status as of Wednesday, October 21
Posted: Wed Oct 21, 2015 6:04 pm
Here's an update for today. Right now, we're swamped with a number of issues that have appeared suddenly and which have halted new development for the near future. Here is the order in which we are addressing the issues.
- The database server was overloaded with cleanup from discontinuation of coins. I should be finished with VACCUUMing the database shortly.
- Before the issues began, we were in the process of testing code that builds upon our own orphaned blocks, when our blocks are orphaned, in an attempt to orphan the block that orphaned us. We need to finish this because it is merged with everything else at this point.
- Chris added 21 new coins, but for some reason the mining server hasn't enabled them. We need to debug the server and figure out why the coins were not enabled.
- Slippage suddenly increased to 8% suddenly last Tuesday and has remained high since then. We need to investigate the cause of the slippage and, if necessary, write and release code to fix the problem.
- Chris needs to investigate why our Zeus miners are beginning to show hardware errors and resolve the problem.
- After these things are fixed, then there is the problem with hashrate being lower than expected. I tried to get some numbers on this issue last night, but the hardware errors caused me to waste the entire night.
- I have another way of performing work restart testing that works fine with rented mining pools. It should eliminate many of the errors people are seeing with suboptimal restart times, but it needs to be lower on the priorities list than these other issues, unfortunately.