Changes to reduce lost blocks

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Steve Sokolowski
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Location: State College, PA

Changes to reduce lost blocks

Post by Steve Sokolowski » Sun Aug 31, 2014 2:46 pm

I made some changes to reduce the number of lost blocks and to increase profitability. Implementing them could cause a few minutes of downtime today, but the benefits of extra profits will far outweigh any downtime. As the pool nears launch, this will happen far less often. I apologize for the inconvenience.
cryptorific
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Joined: Fri Aug 29, 2014 11:15 am

Re: Changes to reduce lost blocks

Post by cryptorific » Sun Aug 31, 2014 10:53 pm

Awesome, hopefully this will completely resolve the problem.
cryptorific
Posts: 44
Joined: Fri Aug 29, 2014 11:15 am

Re: Changes to reduce lost blocks

Post by cryptorific » Mon Sep 01, 2014 5:09 pm

Still looks like theres quite a few lost blocks, emerald and casino seem to be the worst. Any idea of whats happening, these are long strings of lost blocks so it doesn't seem like we're auto orphaning a block or two.
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Chris Sokolowski
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Re: Changes to reduce lost blocks

Post by Chris Sokolowski » Mon Sep 01, 2014 9:12 pm

I'm investigating this right now. Steve's code changes seem to have reduced the random lost blocks, but now we are getting strings of lost blocks, which is actually losing more money than it was before. I reverted the mining server to the previous release while I look into it.
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