Should we begin creating demos of other stages?
Posted: Wed Oct 18, 2017 9:13 am
hello,
what if we were to begin creating demos for some other stages of the game? While yes, there are already tons of ideas and concepts for the other stages, i feel that if we began creating demos for other stages we might progress faster because of several factors:
We can use the demos to become familiar with / perfect the code we need to create several aspects of the other stages, therefore we’l be able to progress faster when we finally move onto the other stages.
The general focus on other stages might help us completely finalize concepts for other stages therefore workflow interruption because of concept change might be greatly reduced.
Please Help !
Thanks !
I didn't find the right solution from the internet.
References:
-http://forum.revolutionarygamesstudio.c ... stages/387
-animated videos
what if we were to begin creating demos for some other stages of the game? While yes, there are already tons of ideas and concepts for the other stages, i feel that if we began creating demos for other stages we might progress faster because of several factors:
We can use the demos to become familiar with / perfect the code we need to create several aspects of the other stages, therefore we’l be able to progress faster when we finally move onto the other stages.
The general focus on other stages might help us completely finalize concepts for other stages therefore workflow interruption because of concept change might be greatly reduced.
Please Help !
Thanks !
I didn't find the right solution from the internet.
References:
-http://forum.revolutionarygamesstudio.c ... stages/387
-animated videos