Changes to reduce lost blocks
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The News forum is only for updates about the Prohashing pool.
Replies to posts in this forum should be related to the news being announced. If you need support on another issue, please post in the forum related to that topic or seek one of the official support options listed in the top right corner of the forums page or on prohashing.com/about.
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- Steve Sokolowski
- Posts: 4585
- Joined: Wed Aug 27, 2014 3:27 pm
- Location: State College, PA
Changes to reduce lost blocks
I made some changes to reduce the number of lost blocks and to increase profitability. Implementing them could cause a few minutes of downtime today, but the benefits of extra profits will far outweigh any downtime. As the pool nears launch, this will happen far less often. I apologize for the inconvenience.
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- Posts: 44
- Joined: Fri Aug 29, 2014 11:15 am
Re: Changes to reduce lost blocks
Awesome, hopefully this will completely resolve the problem.
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- Posts: 44
- Joined: Fri Aug 29, 2014 11:15 am
Re: Changes to reduce lost blocks
Still looks like theres quite a few lost blocks, emerald and casino seem to be the worst. Any idea of whats happening, these are long strings of lost blocks so it doesn't seem like we're auto orphaning a block or two.
- Chris Sokolowski
- Site Admin
- Posts: 945
- Joined: Wed Aug 27, 2014 12:47 pm
- Location: State College, PA
Re: Changes to reduce lost blocks
I'm investigating this right now. Steve's code changes seem to have reduced the random lost blocks, but now we are getting strings of lost blocks, which is actually losing more money than it was before. I reverted the mining server to the previous release while I look into it.